Erik Johnsson
LinkedinE-mail: erikjohnsson4@gmail.com
Skills
Dedicated 3D-artist with a love for creating game assets. Well versed in creating architectural elements, general use assets and character models. Used to working in group environments, but also alone while managing all stages of the asset creation pipeline. Proficient in digital sculpting, modelling, texturing and lighting/composition.Software
Maya, Zbrush, Adobe Suite (Photoshop, Première), Topogun, XNormal, Substance Designer
Game engines
Unreal 4, UDK, Marmoset Toolbag
Education
Luleå Univeristy of Technology; SkellefteåBachelors in Computer Graphics, 2010 - 2015
Luleå Univeristy of Technology
Masters in Industrial Design, 2008
Luleå Univeristy of Technology
Mathematics and science related education, 2007 — 2008